Gary Gygax 75 Challenge - Week 34>
A dungeon. No actually - A full adventure module!
Last week I finished week 3 of the Gary Gygax 75 Challenge. In that part of the challenge you are supposed to create and populate a dungeon. I did that. And a whole lot more!
What was supposed to be a fairly simple one page dungeon blew up completely and turned into a 13 page adventure module!...
An exercise in creative motivation
During these plague-ridden days it’s difficult to go out and experience new things to become inspired or motivated. We need something to break free from our regular patterns. I created this abstract system to help with that. It’s an exercise in letting the mind wander and attain new experiences from...
Gary Gygax 75 Challenge - Week 24>
Hexmap and random encounters
Next step in the journey towards building a campaign setting in 5 weeks.
I finished the week 2 challenge after just 2 days. Of course it could be polished more, but I'm pretty happy with how it turned out.
I'll probably add more random encounter tables and a bestiary, but that's out of scope...
Gary Gygax 75 Challenge - Week 14>
First step towards a new campaign setting
As many readers might be aware of there's this thing called the Gary Gygax 75 Challenge going on. The gist of it is to use a simple framework to write a complete campaign setting in just 5 weeks.
You can read more about it here.
I just finished the first week yesterday, and even though I didn...